
— RECENT WORK & PUBLICATIONS
News
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Divergent Design: Disrupting Systems through Game Experiences
Full paper in ECGBL conference proceedings published here. Abstract This interdisciplinary research project investigates how divergent design choices in video games could have the potential to influence player thinking and challenge oppressive societal systems. Through play, including play in video game simulations, we shape our cultural norms and societal structures (Huizinga, 1955). Baudrillard’s (1994) theories…
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Learning Mindset Planner
In collaboration with Leiden University (The Hague, Netherlands) Learning Mindset research team
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Book Review published in the Journal of Popular Culture
Video Game Characters and Transmedia Storytelling: The Dynamic Game Character by Joleen Blom

Stephanie O’Dell Daugherity
Designer, Consultant, Researcher
